LEAGUE DEATILS
LEAGUE REQUIRMENTS
• 5 Games per week minimum
• Play this as you are a real GM
• Score Runs, Have fun & Win Rings!
I need everybody to read these rules very carefully and abide by them no matter what. NO EXCEPTIONS. We will be running on a 3 strike rule as usual. Meaning habitual offenders will be ousted from the league on the third strike! Minor offenses will produce a warning and repeat of that offense after being warned will produce a strike. Moderate offenses will earn an immediate strike. And major offenses (I think you guys are smart enough to know what these are) will be an immediate termination.
1. YOU WILL RESPECT ALL OWNERS,TRASH TALKING IS GOOD. BUT NAME CALLING, CALLING PEOPLE OUT ON THE FORUM IS NOT NECESSARY. THERE ARE OBVIOUSLY VARYING LEVELS OF THIS AND EACH CASE WILL BE TREATED DIFFERENT. SOME WILL EARN YOU A WARNING WHILE OTHER TYPES OF THIS WILL EARN YOU THE AXE. PLEASE SHOW RESPECT FOR OTHERS.
2. SORE LOSERS GUYS START BEANING EVERYONE,QUITTERS, AND CRY BABIES. LEAVE NOW, IT WILL COME OUT SOONER THEN LATER. THIS IS ANOTHER SITUATION THAT WILL HAVE VARYING LEVELS OF OFFENSE.
3. LAGGY/DISCONNECTED GAMES- THIS WILL HAPPEN NO MATTER WHAT. IF A DISCONNECT HAPPENS REPLAY THE INNGS THAT YOU TWO DID NOT FINISH PERIOD. IF BOTH PARTIES AGREE, THAT THE GAME IS FINE. CONSIDER IT A RAIN OUT AND IT WILL BE LEFT ALONE.LAG IS AN ISSUE,YOU HAVE TILL THE 2ND INNG TO RESTART THE GAME. ALSO IF YOUR ENEMY IS WINNING, YOU WILL GIVE HIM THOSE RUNS BACK IN THE NEXT GAME. IF YOU GUYS NEED HELP RECREATING THESE SCENARIOS ASK DELTHAFUNKEE FOR HELP. HE HAS RECREATED THESE SCENARIOS IN A FAIR MANNER COUNTLESS TIMES AND WILL BE GLAD TO HELP.
4. MERCY RULE: At least 5 innings MUST be played before a concede can be considered. I will consider the accepting party an offender as well if 5 full haven't been played. An owner must accept a concede if he is up by 10 runs or more after 5 FULL innings. 8 runs or more after 6 innings. 6 runs or more after 7 innings and 5 runs or more beyond the 8th. If the lead is less than what is mentioned the concede does not have to be accepted, but can be granted at the discretion of the player. REMEMBER 5 FULL INNINGS MUST BE PLAYED!
5. CONCEDING GAMES: LETS NOT FORGET SOMEBODY DEDICATED HIS HOUR TO PLAY WITH YOU TO. BUT FOR SOME REASON OR SOMETHING IMPORTANT HAS HAPPEN. PLEASE PAUSE AND TELL YOUR OPPONENT WHY. YOU DO GET THE LOSS NO MATTER IF YOUR WINNING.
6. TRADES: TRADES ARE GREAT FOR THE LEAGUE. IT IS ALSO FUN TO TRY NEW GUYS. ALSO IF THE TRADE IS WAY OFF. EXAMPLE: Mike Trout FOR Nyjer Morgan WILL NOT FLY. NOT SAYING IF SOMEBODY GETS THE BETTER DEAL WILL STOP IT. JUST NOTHING TO CRAZY THAT MAKES NO SENSE. THAT SAID, TRADES MUST BE POSTED IN THE CORRECT THREAD IN THIS FORUM FOR APPROVAL BEFORE BEING ACCEPTED IN GAME.
7. COLUSION SHOULD NEVER HAPPEN, AND IF YOUR TEAM IS OUT OF CONTENTION PLEASE FINISH IT OUT.HATE TO REPLACE YOU CONSIDERING WE WILL HAVE MORE THAN ONE SEASON.
8. ROTATION: YOU MUST USE A 5 MAN ROTATION.
8.1- PLAYOFF ROTATION: You may use a 3 man rotation in the playoffs as well as moving previous starters from the starting role into the pen for relief if this is what you see fit. This is done in the majors with the season on the line, no reason why we cannot do it here!
9.GAMES PER WEEK: NOT GONNA CAP A MAXIMUM OF HOW MANY GAMES YOU CAN GET IN, BUT PLEASE PLAY A MINIMUM 5 GAMES PER WEEK AVERAGE (OTHERWISE YOU WILL BE SUBJECT FOR REMOVAL FROM LEAGUE). IF SOMETHING COMES UP,VACATION,DEATH IN THE FAMILY,MADDEN,WIFE, ETC. PLEASE LET A LEAGUE ADMIN KNOW.
10.FROZEN GAME RULE. SAME RULES AS THE LAG OR DISCO. BUT IF YOU'RE LOSING,YOU HAVE TO PULL. IF IT IS TIED, ROAD TEAM PULLS. THEN RESUME THE INNGS YOU HAVE LEFT.
11. SCHEDULING ETIQUETTE: ONE THINGS THAT REALLY IRKS ME IS WHEN SOMEBODY TELLS YOU THEY WILL PLAY A LEAGUE GAME WITH YOU THEN IMMEDIATELY TAKE A GAME WITH SOMEBODY ELSE WITHOUT HAVING SAID A THING. THIS IS AN OFFENSE AND WILL BE POLICED! THE GAMES AT THE FRONT OF YOUR SCHEDULE SHOULD TAKE PRIORITY SO IF YOU TELL SOMEBODY YOU WILL PLAY THEM, THEN THE GUY WHO IS FIRST ON YOUR SCHEDULE LOGS ON, PLEASE TELL YOUR OPPONENT AND IT WILL NOT BE PUNISHED. BUT IF YOU TELL SOMEBODY YOU WILL PLAY THEM AND THEN TAKE ANOTHER GAME WITHOUT SAYING ANYTHING IS VERY POOR ETIQUETTE AND REPEAT OFFENDERS WILL BE PUT ON NOTICE. I CONSIDER BAILING ON PROMISED SCHEDULED GAMES WITHOUT A GOOD ALIBI AS PUNISHABLE OFFENSE BECAUSE OF POOR ETIQUETTE. BE HONEST AND RELIABLE IS JUST COMMON SENSE AND GOOD ETIQUETTE PEOPLE SO PLAY HAVE RESPECT FOR THE OTHER OWNERS. I UNDERSTAND EVERYBODY HAVE MANY THINGS IN THEIR PERSONAL LIVES THAT TAKE PRIORITY OVER A VIDEO GAME AS WELL SO JUST PLEASE GIVE A DECENT EXPLANATION IF SOMETHING LIKE THAT WERE TO HAPPEN.
12. QUICK PITCHING: EXCESSIVE QUICK PITCHING IS A PUNISHABLE OFFENSE. EVEN WHEN BALKS ARE ON, YOU CAN STILL CONTINUOUSLY TOSS PITCHES WITHOUT COMING SET. YOU MUST COME SET BEFORE EVERY PITCH! THIS GOES FOR RUNNING PICK OFF PLAYS AS WELL! EXCESSIVE QUICK PITCHING IS IF YOUR OPPONENT SAYS YOU ARE DOING IT TOO FREQUENTLY AND TO PLEASE CUT IT DOWN BUT YOU CONTINUE TO FIRE OFF PITCHES. THERE IS NO REASON NOT TO COME SET EVERY PITCH, IT DOES NOT MAKE THE GAME LAST THAT MUCH LONGER. AND IF YOU CANNOT INVEST THE TIME TO PLAY A GAME THAT MAY TAKE YOU 10-15 MINUTES LONGER THAN A SPAZ PITCH EXHIBITION GAME THEN THIS IS NOT THE LEAGUE FOR YOU. IF BOTH TEAMS AGREE TO QUICK PITCH THEN FINE... BUT IF YOUR OPPONENT REQUESTS YOU NOT DO THIS THEN YOU MUST RESPECT THE REQUEST OR RISK RECEIVING A STRIKE.
13.EARLY STEALING: IS ALLOWED. HOWEVER, DUE TO SOME OF THE POOR MECHANICS OF THE GAME, IF YOU EARLY STEAL YOU MUST GO AND MAY NOT RETURN TO THE BAG. EARLY STEALING OR QUEUED STEALING FROM 1ST WHILE A GUY IS ON 3RD THEN SENDING THE RUNNER FROM 3RD HOME IS NOT ALLOWED.
14.BUNTING (INCLUDING SQUEEZE PLAYS): BUNT FOR HIT MAY ONLY BE USED ONCE EVERY LINEUP ROTATION. FOR EXAMPLE YOU CAN USE THE NUMBER 8 HITTER TO BUNT, THEN THE NUMBER 1 HITTER BECAUSE THE LINEUP TURNED OVER BUT MAY NOT BUNT FOR A HIT AGAIN UNTIL THE LINEUP TURNS BACK OVER TO YOUR NUMBER 1 HITTER. A BUNT FOR HIT MAY ONLY BE USED 3 TIMES PER GAME. NO MORE THAN 3 BUNT HITS/ATTEMPTS PER GAME. IF YOU DO NOT DROP A DRAG BUNT BUT STILL BEAT IT OUT THIS COUNTS! ANY DRAG BUNT OPPORTUNITY THAT IS IN FAIR TERRIRTORY COUNTS TO YOUR 3 LIMIT TOTAL, EVEN IF AN OUT IS RECORDED ON THAT PLAY. TO BE CLEAR, IF A DRAG BUNT ROLLS FOUL, THIS DOES NOT COUNT AS A USED ATTEMPT, THEREFORE YOU CAN ONLY USE 1 ATTEMPT MAX IN ANY SINGLE AT BAT. NOW IF YOU HAPPEN TO HAVE A SACRIFICE PLAY IN WHICH YOU SQUARE UP A BUNT, RATHER THAN DRAG AFTER YOU ALREADY USED YOUR 3 BUNTS FOR HITS AND YOUR PLAYER HAPPENS TO BEAT IT OUT THIS IS OK. BUT IF YOU ATTEMPT A DRAG BUNT AFTER YOUR 3 ATTEMPTS YOU MUST CONCEDE THAT BASERUNNER IF HE GETS ABOARD.
14.a. SQUEEZE PLAYS: A SCORING SQUEEZE PLAY MAY ONLY BE USED ONCE PER GAME!IT DOES NOT HAVE TO BE A FULL ON SUICIDE SQUEEZE EITHER, AS LONG AS THE GUY SCORES FROM 3B THIS COUNTS AS YOUR ONE. SO A SAFETY SQUEEZE WHERE YOU DO NOT START THE RUNNERS COUNTS AS WELL. SQUEEZE PLAYS WILL BE LIMITED TO ONLY YOUR 7, 8, 9, 1 AND 2 HITTERS! WE DO NOT WANT TO SEE SQUEEZE PLAYS PERFORMED WITH GUYS LIKE PRINCE FIELDER SO UNLESS YOU WANT TO BAT FIELDER IN ONE OF THOSE POSITIONS IN THE LINEUP... DONT DO IT!
15. TAKING EXTRA BASES : TAKING EXTRA BASES ON GROUNDERS/BUNTS IN THE INFIELD WITHOUT AN ERROR (AN ERROR THAT CAUSES THE BALL TO ROLL FAR FROM A FIELDER IN THIS CASE) ARE ABSOLUTELY NOT ALLOWED.EXAMPLES OF THINGS NOT TO DO: GOING FROM 1ST TO 3RD ON A BUNTED BALL SACRIFICE. GOING FROM SECOND TO HOME ON A BUNTED BALL OR SLOW GROUNDER, EVEN IF A DOUBLE PLAY IS ATTEMPTED WHICH WOULD END THE INNING. KEEP IN MIND THAT TAKING A TURN IN ANTICIPATION OF AN ERROR IS OK BUT IF NO ERROR HAPPENS YOU MUST RETURN, AND IF THERE WAS AN ERROR OF COURSE YOU CAN TAKE THE EXTRA BASE.(Following has been added 09/24). No taking extra bases on a swing and miss third strike in the dirt that does not pass the catcher. When throwing to first base the first baseman takes his sweet time handling the ball and it is just too easy to have a runner advance from 2nd to 3rd because of this.
15.1. If extra base/s are taken illegally the offending party MUST give up his lead runner. If a run scores by
breaking this rule then the offending party must give the run back when there is nobody on base, to any
batter of the players choosing. I.E. You do not want to waste an at bat from the heart of your lineup
so generally the player would want to wait for his pitcher or weakest hitter in DH games.
16. CELL PHONE CONTACT: FOR SCHEDULING PURPOSES EVERYBODY MUST HAVE A CELL PHONE NUMBER ASSOCIATED WITH THEIR PROFILE. THIS IS GOING TO BE A TIGHT GROUP AND EVERYBODY MUST BE ABLE TO REACH EACH OTHER TO SCHEDULE GAMES. THIS INFORMATION WILL ONLY BE AVAILABLE TO LEAGUE MEMBERS AND FOR TEXT USE ONLY. IF YOU DO NOT WISH TO SHARE THIS INFO AMONG YOUR LEAGUE PEERS THAN THIS LEAGUE PROBABLY IS NOT RIGHT FOR YOU.
17. GENTLEMAN'S AGREEMENT: NOW IF EITHER OWNER AGREES TO THEIR OWN SET OF RULES BEFORE HAND THAT IS TOTALLY FINE. BUT IF YOUR OPPONENT DISAGREES, THEN THE DEFAULT RULES ALWAYS APPLY.
18. RETURNING RUNS: IN A CASE OF A PLAYER SCORING A RUN ON AN ILLEGAL PLAY (TAKING EXTRA BASE, SUICIDE SQUEEZE PLAY LIMIT ECT) THE OPPONENT HAS THE RIGHT TO GET THE RUN BACK TO EVEN OUT THE ILLEGAL RUN. THE WAY TO ACHIEVE THIS IS BY WALKING A BATTER AND JUST LETTING THAT RUN STEAL ALL THE WAY TO HOME. THE PERSON RECEIVING THIS RUN HAS THE CHOICE OF WHICH BATTER WILL SCORE, AS LONG AS THIS IS DONE WITHIN THE NEXT 9 BATTERS. MY SUGGESTION IS THAT YOU USE THE 9 HITTER WHETHER IT IS PITCHER OR YOUR LAST BATTER IN AN AL LINEUP. THE REASON FOR THIS IS THAT IT IS NOT THIS PLAYERS FAULT HIS OPPONENT BROKE THE RULES AND SCORED ON AN ILLEGAL PLAY. THAT SAID, THE PLAYER SHOULD NOT BE PUNISHED WITH THE POSSIBILITY OF TAKING THEIR BEST HITTER, OR ANY OTHER GOOD HITTER FOR THAT MATTER, OUT OF THE LINEUP IN ORDER TO GET THAT RETURN RUN. FOR EXAMPLE, IF AN ILLEGAL RUN IS SCORED AND THE NEXT HALF OF THE INNING THE NUMBER 3 HITTER IS DUE UP. YOU DO NOT WANT TO HAVE HIM WALKED AND SCORE TO GET THAT RUN BACK BECAUSE IF THIS IS THE CASE, YOU ESSENTIALLY LOSE AN AT BAT FOR YOUR BEST HITTER TO MAKE UP A RUN THAT SHOULD HAVE NEVER SCORED, AND THE PERSON WHO BROKE A RULE STILL HAS AN ADVANTAGE HERE. IN THIS SITUATION THE GAME CAN CONTINUED TO BE PLAYED AS NORMAL AND THE PLAYER CAN WAIT UNTIL A LATER BATTER WHO IS NOT AS GOOD OF A HITTER. IF IT IS THE LAST INNING OF THE GAME AND YOU DO NOT HAVE THE POSSIBILITY OF GETTING TO THE BOTTOM OF THE LINEUP TO GET THAT RUN BACK, THE PLAYER MAY CHOSE TO FRIENDLY QUIT THE GAME TO RECREATE THE SCENARIO SO THAT HE DOES NOT SACRIFICE HIS BETTER HITTERS GETTING AT BATS THAT COULD POSSIBLY CHANGE THE COURSE OF THE GAME.
19. DEADLINES: DEADLINES WILL FOLLOW A STRICT SET OF DATES TO HAVE GAMES COMPLETED. (SEE THE NEW DEADLINES SECTION FOR THE DATES.) GAMES WILL BE REQUIRED TO BE COMPLETED BY A CERTAIN DATE OR WE WILL FOLLOW THE RESOLVES RULE USING THE RESOLVE FORMULA. IT WILL BE AN OPEN SCHEDULE BUT IF POSSIBLE, PLEASE COMPLETE THE GAMES EARLIEST ON YOUR SCHEDULE FIRST OTHERWISE YOU MAY BE SUBJECT TO HAVE GAMES RESOLVED. ANYBODY WHO MAKES A HABIT OF NOT MEETING DEADLINES WILL HURT THEIR CHANCES OF NOT BEING CONSIDERED TO REJOIN THE FOLLOWING SEASON, OR WORSE BE TERMINATED FROM THE CURRENT SEASON.
20. MLB ROSTERS: MLB ROSTERS ARE TO HAVE 6 STARTING PITCHERS MAX. MAXIMUM 1 STARTING PITCHER IN YOUR BULLPEN. 2 CLOSERS MAXIMUM ON THE MLB ROSTER. (ADDED 3/27: MUST CARRY AT LEAST 2 PLAYERS WHO CAN PLAY CATCHER AT EITHER THEIR PRIMARY OR SECONDARY ON THE MLB ROSTER). POSITION PLAYERS MUST BE PLAYED IN EITHER THEIR PRIMARY OR SECONDARY POSITIONS. FOR EXAMPLE IF AN OUTFIELDER DOES NOT HAVE 1B AS A SECONDARY POSITION THEN YOU MAY NOT PLAY HIM AT 1B. INJURIES AND EJECTIONS ARE ON! PLEASE PLAN ACCORDINGLY. EXCEPTIONS WILL BE MADE IN CASE OF INJURY AND YOU DO NOT HAVE ANYMORE PLAYERS WHO CAN FILL THAT SPOT. PLEASE BE SURE TO SHIFT PLAYERS AROUND IF NECESSARY TO FILL THE REQUIREMENTS IF AT ALL POSSIBLE.
21. THROWS FROM RF TO 1B ON A SINGLE: THIS IS ABSOLUTELY UNDER NO CIRCUMSTANCE ALLOWED. I UNDERSTAND THAT THIS IS SOMETHING THAT DOES OCCASIONALLY HAPPENS IN REAL LIFE, BUT IT IS VERY RARE. EVEN WITH THE FIELDER ARM STRENGTH SLIDER LOWERED IN THIS LEAGUE IT IS STILL JUST WAY TO EASY TO MAKE AN OUT ON THIS PLAY EVEN AGAINST SOME OF THE FASTEST GUYS IN THE LEAGUE. THAT SAID, IT IS ABSOLUTELY NOT ALLOWED, EVEN VS THE SLOWEST RUNNERS.
22. CATCHER GLITCH(STILL APPLIES TO THE SHOW 13): IF THE CATCHER GLITCH OCCURS PLEASE ALLOW THE PITCHING TEAM TO PICK OFF THE GUY WHO REACHES FIRST ON THE STRIKE OUT. THE CATCHER GLITCH, IF YOU HAVE NEVER SEEN IT BEFORE IS WHEN A SWINGING 3RD STRIKE IN THE DIRT IS IMMEDIATELY PICKED UP BY THE CATCHER AND THE PLAYER CONTROLLING THE PITCHING TEAM CANNOT MOVE OR THROW WITH CATCHER. THIS IS A SOMEWHAT COMMON AND I'M SURE MOST OF YOU HAVE SEEN IT BEFORE. IF YOU ARE THE BATTING TEAM, THE WAY YOU CAN TELL THIS IS HAPPENING IS IF THE CATCHER STAYS CROUCHED. IF THE GLITCH DOES NOT OCCUR AND THE PLAYER CONTROLLING THE FIELDER DOES NOTHING, THE CATCHER WILL USUALLY STAND UP ON HIS OWN AND POUND THE MIT, WHEREAS IN THIS SITUATION, THE CATCHER IS STUCK IN THE CROUCH AND THE PLAYER CANNOT CONTROL HIM. IF THIS HAPPENS TO YOUR OPPONENT, YOU MUST LET HIM PICK YOU OFF FIRST. 99 PERCENT OF THE TIME THE CATCHER WILL COMPLETE THE THROW WITHOUT AN ERROR SO THAT PLAYER WILL BE CONSIDERED. JUST BE SURE NOT TO ADVANCE ANY OTHER RUNNERS WHEN THIS GLITCH OCCURS.
23. BALLPARKS: THE BALLPARKS PLAYED IN FOR LEAGUE PLAY MUST BE AT THE HOME TEAMS' HOME FIELD. YOU MAY NOT CHOOSE ANY OTHER BALLPARK FOR LEAGUE GAMES. RULE DOES NOT APPLY FOR LEAGUE PRACTICE GAMES THAT DO NOT COUNT IN THE STANDINGS.
24. SWITCHING PITCHERS OR BATTERS IN THE MIDDLE OF AT BATS: THERE SHOULD NOT BE ANY SWITCHING OF PITCHERS OR BATTERS IN THE MIDDLE OF AT BATS... REALLY ITS JUST NOT SIM. BUT, THERE WILL BE ONE ALLOWED PER GAME AFTER 1 PITCH AND THATS IT. LETS CALL THAT FIRST ONE A BRAIN FART GRACE PERIOD. THIS SHOULD ESPECIALLY NOT HAPPEN WITH PITCHING SINCE YOU ARE CONTROLLING THE PACE OF THE GAME. BATTERS, SAME GOES FOR YOU. YOU NOW HAVE THE ABILITY TO HIT DOWN ON THE DPAD TO CALL FOR TIME AND GET THE RIGHT GUY IN THERE BEFORE THE PITCHER CAN THROW HIS PITCH. SO IF THE PITCHER IS THROWING AT A QUICK PACE, USE THIS TO YOUR ADVANTAGE. IF SOMEBODY IS CAUGHT DOING THIS MORE THAN ONCE THE SAME GAME, OR DOING THIS IF 2 OR MORE PITCHES HAVE ALREADY BEEN THROWN, THE PITCHER MUST WALK THE BATTER. IF A BATTER DOES IT, HE MUST SACRIFICE HIMSELF AS AN AUTOMATIC OUT.
25. PLAYER SUSPENSIONS: If we determine a suspension is necessary, we will tell you which player, and how many games. From there, you must remove the player from your MLB roster and call up a replacement for the duration of the suspension. For example: John Doe scores from second on an infield hit/ground out and refuses to give the run back that game, we suspend his second highest rated position player for 3 games. You can always appeal a suspension, and we can look into it further. You make your case to us, after we have received any further information regarding the broken rule/s. During the appeal period (if allowed) you can continue to use that player. However, be warned that an appeal request can make for a longer suspension. If we find no reason uplift the suspension, and we think you are fighting the suspension for no good reason, we may tack on a number of games. So be warned, only appeal if you think you are 100% certain we will revert the suspension. Once you have played the required number of games without the player on your MLB roster, you may bring him back up to the MLB squad and use him as you wish.
*Note: Players serving a suspension may not be traded until the suspension is period is served.
26. ANALOG HITTING: THIS MAY BE A TOUCHY SUBJECT FOR SOME, BUT IT IS TO MY BELIEF (AMONG MANY OTHERS) THAT PURE ANALOG IS JUST TOO EASY TO HIT. THERE IS NO WAY TO TELL IF SOMEBODY IS USING PURE OR ZONE ANALOG, SO TO REMOVE ALL DOUBT ALL ANALOG WILL BE BANNED.
27. (SEASON 2 ADDITION)FEEDBACK: THERE ARE SOME PEOPLE WHO HAVE THEIR OWN PREFERENCES TO THIS. BUT PLEASE, WITH THE ANALOG BAN, WE REALLY NEED HAVE THE "SWING/PITCH INFO" TURNED TO ON! FOR THOSE OF YOU WHO REGULARLY HAVE IT TURNED TO OFF, IT IS A SIMPLE OPTION YOU CAN CHANGE ONCE THE GAME STARTS, AND IT WILL NOT AFFECT YOUR DEFAULT SETTINGS. (REMEMBER, THIS RULE IS TOTALLY SUBJECT TO THE GENTLEMANS AGREEMENT SO IF BOTH PLAYERS PREFER OFF,AND AGREE TO OFF, THEN BY ALL MEANS KEEP IT OFF FOR THAT GAME.)
28. THE FINAL RULE!!!! THIS IS A GAME AND LETS HAVE FUN AT IT. THAT IS WHAT IT IS ALL ABOUT. THE NO HITTERS, HOMERUNS, WALK OFFS, RIVALS. IF YOU CAN NOT HAVE FUN HERE. THEN THIS ISN'T THE LEAGUE FOR YOU. PLAY BALL
- Guess pitch/strike zones/ hot zones OFF
Hall of Fame Hitting
Hall of Fame Pitching
Broadcast Setting
Custom Sliders
Balks OFF (Temporaily until bug fix)
GP and Zones OFF
Variable Umpire Balls and Strikes
Ejections On
Injuries On
58 game seasons
LEAGUE REQUIRMENTS
• 5 Games per week minimum
• Play this as you are a real GM
• Score Runs, Have fun & Win Rings!
I need everybody to read these rules very carefully and abide by them no matter what. NO EXCEPTIONS. We will be running on a 3 strike rule as usual. Meaning habitual offenders will be ousted from the league on the third strike! Minor offenses will produce a warning and repeat of that offense after being warned will produce a strike. Moderate offenses will earn an immediate strike. And major offenses (I think you guys are smart enough to know what these are) will be an immediate termination.
1. YOU WILL RESPECT ALL OWNERS,TRASH TALKING IS GOOD. BUT NAME CALLING, CALLING PEOPLE OUT ON THE FORUM IS NOT NECESSARY. THERE ARE OBVIOUSLY VARYING LEVELS OF THIS AND EACH CASE WILL BE TREATED DIFFERENT. SOME WILL EARN YOU A WARNING WHILE OTHER TYPES OF THIS WILL EARN YOU THE AXE. PLEASE SHOW RESPECT FOR OTHERS.
2. SORE LOSERS GUYS START BEANING EVERYONE,QUITTERS, AND CRY BABIES. LEAVE NOW, IT WILL COME OUT SOONER THEN LATER. THIS IS ANOTHER SITUATION THAT WILL HAVE VARYING LEVELS OF OFFENSE.
3. LAGGY/DISCONNECTED GAMES- THIS WILL HAPPEN NO MATTER WHAT. IF A DISCONNECT HAPPENS REPLAY THE INNGS THAT YOU TWO DID NOT FINISH PERIOD. IF BOTH PARTIES AGREE, THAT THE GAME IS FINE. CONSIDER IT A RAIN OUT AND IT WILL BE LEFT ALONE.LAG IS AN ISSUE,YOU HAVE TILL THE 2ND INNG TO RESTART THE GAME. ALSO IF YOUR ENEMY IS WINNING, YOU WILL GIVE HIM THOSE RUNS BACK IN THE NEXT GAME. IF YOU GUYS NEED HELP RECREATING THESE SCENARIOS ASK DELTHAFUNKEE FOR HELP. HE HAS RECREATED THESE SCENARIOS IN A FAIR MANNER COUNTLESS TIMES AND WILL BE GLAD TO HELP.
4. MERCY RULE: At least 5 innings MUST be played before a concede can be considered. I will consider the accepting party an offender as well if 5 full haven't been played. An owner must accept a concede if he is up by 10 runs or more after 5 FULL innings. 8 runs or more after 6 innings. 6 runs or more after 7 innings and 5 runs or more beyond the 8th. If the lead is less than what is mentioned the concede does not have to be accepted, but can be granted at the discretion of the player. REMEMBER 5 FULL INNINGS MUST BE PLAYED!
5. CONCEDING GAMES: LETS NOT FORGET SOMEBODY DEDICATED HIS HOUR TO PLAY WITH YOU TO. BUT FOR SOME REASON OR SOMETHING IMPORTANT HAS HAPPEN. PLEASE PAUSE AND TELL YOUR OPPONENT WHY. YOU DO GET THE LOSS NO MATTER IF YOUR WINNING.
6. TRADES: TRADES ARE GREAT FOR THE LEAGUE. IT IS ALSO FUN TO TRY NEW GUYS. ALSO IF THE TRADE IS WAY OFF. EXAMPLE: Mike Trout FOR Nyjer Morgan WILL NOT FLY. NOT SAYING IF SOMEBODY GETS THE BETTER DEAL WILL STOP IT. JUST NOTHING TO CRAZY THAT MAKES NO SENSE. THAT SAID, TRADES MUST BE POSTED IN THE CORRECT THREAD IN THIS FORUM FOR APPROVAL BEFORE BEING ACCEPTED IN GAME.
7. COLUSION SHOULD NEVER HAPPEN, AND IF YOUR TEAM IS OUT OF CONTENTION PLEASE FINISH IT OUT.HATE TO REPLACE YOU CONSIDERING WE WILL HAVE MORE THAN ONE SEASON.
8. ROTATION: YOU MUST USE A 5 MAN ROTATION.
8.1- PLAYOFF ROTATION: You may use a 3 man rotation in the playoffs as well as moving previous starters from the starting role into the pen for relief if this is what you see fit. This is done in the majors with the season on the line, no reason why we cannot do it here!
9.GAMES PER WEEK: NOT GONNA CAP A MAXIMUM OF HOW MANY GAMES YOU CAN GET IN, BUT PLEASE PLAY A MINIMUM 5 GAMES PER WEEK AVERAGE (OTHERWISE YOU WILL BE SUBJECT FOR REMOVAL FROM LEAGUE). IF SOMETHING COMES UP,VACATION,DEATH IN THE FAMILY,
10.FROZEN GAME RULE. SAME RULES AS THE LAG OR DISCO. BUT IF YOU'RE LOSING,YOU HAVE TO PULL. IF IT IS TIED, ROAD TEAM PULLS. THEN RESUME THE INNGS YOU HAVE LEFT.
11. SCHEDULING ETIQUETTE: ONE THINGS THAT REALLY IRKS ME IS WHEN SOMEBODY TELLS YOU THEY WILL PLAY A LEAGUE GAME WITH YOU THEN IMMEDIATELY TAKE A GAME WITH SOMEBODY ELSE WITHOUT HAVING SAID A THING. THIS IS AN OFFENSE AND WILL BE POLICED! THE GAMES AT THE FRONT OF YOUR SCHEDULE SHOULD TAKE PRIORITY SO IF YOU TELL SOMEBODY YOU WILL PLAY THEM, THEN THE GUY WHO IS FIRST ON YOUR SCHEDULE LOGS ON, PLEASE TELL YOUR OPPONENT AND IT WILL NOT BE PUNISHED. BUT IF YOU TELL SOMEBODY YOU WILL PLAY THEM AND THEN TAKE ANOTHER GAME WITHOUT SAYING ANYTHING IS VERY POOR ETIQUETTE AND REPEAT OFFENDERS WILL BE PUT ON NOTICE. I CONSIDER BAILING ON PROMISED SCHEDULED GAMES WITHOUT A GOOD ALIBI AS PUNISHABLE OFFENSE BECAUSE OF POOR ETIQUETTE. BE HONEST AND RELIABLE IS JUST COMMON SENSE AND GOOD ETIQUETTE PEOPLE SO PLAY HAVE RESPECT FOR THE OTHER OWNERS. I UNDERSTAND EVERYBODY HAVE MANY THINGS IN THEIR PERSONAL LIVES THAT TAKE PRIORITY OVER A VIDEO GAME AS WELL SO JUST PLEASE GIVE A DECENT EXPLANATION IF SOMETHING LIKE THAT WERE TO HAPPEN.
12. QUICK PITCHING: EXCESSIVE QUICK PITCHING IS A PUNISHABLE OFFENSE. EVEN WHEN BALKS ARE ON, YOU CAN STILL CONTINUOUSLY TOSS PITCHES WITHOUT COMING SET. YOU MUST COME SET BEFORE EVERY PITCH! THIS GOES FOR RUNNING PICK OFF PLAYS AS WELL! EXCESSIVE QUICK PITCHING IS IF YOUR OPPONENT SAYS YOU ARE DOING IT TOO FREQUENTLY AND TO PLEASE CUT IT DOWN BUT YOU CONTINUE TO FIRE OFF PITCHES. THERE IS NO REASON NOT TO COME SET EVERY PITCH, IT DOES NOT MAKE THE GAME LAST THAT MUCH LONGER. AND IF YOU CANNOT INVEST THE TIME TO PLAY A GAME THAT MAY TAKE YOU 10-15 MINUTES LONGER THAN A SPAZ PITCH EXHIBITION GAME THEN THIS IS NOT THE LEAGUE FOR YOU. IF BOTH TEAMS AGREE TO QUICK PITCH THEN FINE... BUT IF YOUR OPPONENT REQUESTS YOU NOT DO THIS THEN YOU MUST RESPECT THE REQUEST OR RISK RECEIVING A STRIKE.
13.EARLY STEALING: IS ALLOWED. HOWEVER, DUE TO SOME OF THE POOR MECHANICS OF THE GAME, IF YOU EARLY STEAL YOU MUST GO AND MAY NOT RETURN TO THE BAG. EARLY STEALING OR QUEUED STEALING FROM 1ST WHILE A GUY IS ON 3RD THEN SENDING THE RUNNER FROM 3RD HOME IS NOT ALLOWED.
14.BUNTING (INCLUDING SQUEEZE PLAYS): BUNT FOR HIT MAY ONLY BE USED ONCE EVERY LINEUP ROTATION. FOR EXAMPLE YOU CAN USE THE NUMBER 8 HITTER TO BUNT, THEN THE NUMBER 1 HITTER BECAUSE THE LINEUP TURNED OVER BUT MAY NOT BUNT FOR A HIT AGAIN UNTIL THE LINEUP TURNS BACK OVER TO YOUR NUMBER 1 HITTER. A BUNT FOR HIT MAY ONLY BE USED 3 TIMES PER GAME. NO MORE THAN 3 BUNT HITS/ATTEMPTS PER GAME. IF YOU DO NOT DROP A DRAG BUNT BUT STILL BEAT IT OUT THIS COUNTS! ANY DRAG BUNT OPPORTUNITY THAT IS IN FAIR TERRIRTORY COUNTS TO YOUR 3 LIMIT TOTAL, EVEN IF AN OUT IS RECORDED ON THAT PLAY. TO BE CLEAR, IF A DRAG BUNT ROLLS FOUL, THIS DOES NOT COUNT AS A USED ATTEMPT, THEREFORE YOU CAN ONLY USE 1 ATTEMPT MAX IN ANY SINGLE AT BAT. NOW IF YOU HAPPEN TO HAVE A SACRIFICE PLAY IN WHICH YOU SQUARE UP A BUNT, RATHER THAN DRAG AFTER YOU ALREADY USED YOUR 3 BUNTS FOR HITS AND YOUR PLAYER HAPPENS TO BEAT IT OUT THIS IS OK. BUT IF YOU ATTEMPT A DRAG BUNT AFTER YOUR 3 ATTEMPTS YOU MUST CONCEDE THAT BASERUNNER IF HE GETS ABOARD.
14.a. SQUEEZE PLAYS: A SCORING SQUEEZE PLAY MAY ONLY BE USED ONCE PER GAME!IT DOES NOT HAVE TO BE A FULL ON SUICIDE SQUEEZE EITHER, AS LONG AS THE GUY SCORES FROM 3B THIS COUNTS AS YOUR ONE. SO A SAFETY SQUEEZE WHERE YOU DO NOT START THE RUNNERS COUNTS AS WELL. SQUEEZE PLAYS WILL BE LIMITED TO ONLY YOUR 7, 8, 9, 1 AND 2 HITTERS! WE DO NOT WANT TO SEE SQUEEZE PLAYS PERFORMED WITH GUYS LIKE PRINCE FIELDER SO UNLESS YOU WANT TO BAT FIELDER IN ONE OF THOSE POSITIONS IN THE LINEUP... DONT DO IT!
15. TAKING EXTRA BASES : TAKING EXTRA BASES ON GROUNDERS/BUNTS IN THE INFIELD WITHOUT AN ERROR (AN ERROR THAT CAUSES THE BALL TO ROLL FAR FROM A FIELDER IN THIS CASE) ARE ABSOLUTELY NOT ALLOWED.EXAMPLES OF THINGS NOT TO DO: GOING FROM 1ST TO 3RD ON A BUNTED BALL SACRIFICE. GOING FROM SECOND TO HOME ON A BUNTED BALL OR SLOW GROUNDER, EVEN IF A DOUBLE PLAY IS ATTEMPTED WHICH WOULD END THE INNING. KEEP IN MIND THAT TAKING A TURN IN ANTICIPATION OF AN ERROR IS OK BUT IF NO ERROR HAPPENS YOU MUST RETURN, AND IF THERE WAS AN ERROR OF COURSE YOU CAN TAKE THE EXTRA BASE.(Following has been added 09/24). No taking extra bases on a swing and miss third strike in the dirt that does not pass the catcher. When throwing to first base the first baseman takes his sweet time handling the ball and it is just too easy to have a runner advance from 2nd to 3rd because of this.
15.1. If extra base/s are taken illegally the offending party MUST give up his lead runner. If a run scores by
breaking this rule then the offending party must give the run back when there is nobody on base, to any
batter of the players choosing. I.E. You do not want to waste an at bat from the heart of your lineup
so generally the player would want to wait for his pitcher or weakest hitter in DH games.
16. CELL PHONE CONTACT: FOR SCHEDULING PURPOSES EVERYBODY MUST HAVE A CELL PHONE NUMBER ASSOCIATED WITH THEIR PROFILE. THIS IS GOING TO BE A TIGHT GROUP AND EVERYBODY MUST BE ABLE TO REACH EACH OTHER TO SCHEDULE GAMES. THIS INFORMATION WILL ONLY BE AVAILABLE TO LEAGUE MEMBERS AND FOR TEXT USE ONLY. IF YOU DO NOT WISH TO SHARE THIS INFO AMONG YOUR LEAGUE PEERS THAN THIS LEAGUE PROBABLY IS NOT RIGHT FOR YOU.
17. GENTLEMAN'S AGREEMENT: NOW IF EITHER OWNER AGREES TO THEIR OWN SET OF RULES BEFORE HAND THAT IS TOTALLY FINE. BUT IF YOUR OPPONENT DISAGREES, THEN THE DEFAULT RULES ALWAYS APPLY.
18. RETURNING RUNS: IN A CASE OF A PLAYER SCORING A RUN ON AN ILLEGAL PLAY (TAKING EXTRA BASE, SUICIDE SQUEEZE PLAY LIMIT ECT) THE OPPONENT HAS THE RIGHT TO GET THE RUN BACK TO EVEN OUT THE ILLEGAL RUN. THE WAY TO ACHIEVE THIS IS BY WALKING A BATTER AND JUST LETTING THAT RUN STEAL ALL THE WAY TO HOME. THE PERSON RECEIVING THIS RUN HAS THE CHOICE OF WHICH BATTER WILL SCORE, AS LONG AS THIS IS DONE WITHIN THE NEXT 9 BATTERS. MY SUGGESTION IS THAT YOU USE THE 9 HITTER WHETHER IT IS PITCHER OR YOUR LAST BATTER IN AN AL LINEUP. THE REASON FOR THIS IS THAT IT IS NOT THIS PLAYERS FAULT HIS OPPONENT BROKE THE RULES AND SCORED ON AN ILLEGAL PLAY. THAT SAID, THE PLAYER SHOULD NOT BE PUNISHED WITH THE POSSIBILITY OF TAKING THEIR BEST HITTER, OR ANY OTHER GOOD HITTER FOR THAT MATTER, OUT OF THE LINEUP IN ORDER TO GET THAT RETURN RUN. FOR EXAMPLE, IF AN ILLEGAL RUN IS SCORED AND THE NEXT HALF OF THE INNING THE NUMBER 3 HITTER IS DUE UP. YOU DO NOT WANT TO HAVE HIM WALKED AND SCORE TO GET THAT RUN BACK BECAUSE IF THIS IS THE CASE, YOU ESSENTIALLY LOSE AN AT BAT FOR YOUR BEST HITTER TO MAKE UP A RUN THAT SHOULD HAVE NEVER SCORED, AND THE PERSON WHO BROKE A RULE STILL HAS AN ADVANTAGE HERE. IN THIS SITUATION THE GAME CAN CONTINUED TO BE PLAYED AS NORMAL AND THE PLAYER CAN WAIT UNTIL A LATER BATTER WHO IS NOT AS GOOD OF A HITTER. IF IT IS THE LAST INNING OF THE GAME AND YOU DO NOT HAVE THE POSSIBILITY OF GETTING TO THE BOTTOM OF THE LINEUP TO GET THAT RUN BACK, THE PLAYER MAY CHOSE TO FRIENDLY QUIT THE GAME TO RECREATE THE SCENARIO SO THAT HE DOES NOT SACRIFICE HIS BETTER HITTERS GETTING AT BATS THAT COULD POSSIBLY CHANGE THE COURSE OF THE GAME.
19. DEADLINES: DEADLINES WILL FOLLOW A STRICT SET OF DATES TO HAVE GAMES COMPLETED. (SEE THE NEW DEADLINES SECTION FOR THE DATES.) GAMES WILL BE REQUIRED TO BE COMPLETED BY A CERTAIN DATE OR WE WILL FOLLOW THE RESOLVES RULE USING THE RESOLVE FORMULA. IT WILL BE AN OPEN SCHEDULE BUT IF POSSIBLE, PLEASE COMPLETE THE GAMES EARLIEST ON YOUR SCHEDULE FIRST OTHERWISE YOU MAY BE SUBJECT TO HAVE GAMES RESOLVED. ANYBODY WHO MAKES A HABIT OF NOT MEETING DEADLINES WILL HURT THEIR CHANCES OF NOT BEING CONSIDERED TO REJOIN THE FOLLOWING SEASON, OR WORSE BE TERMINATED FROM THE CURRENT SEASON.
20. MLB ROSTERS: MLB ROSTERS ARE TO HAVE 6 STARTING PITCHERS MAX. MAXIMUM 1 STARTING PITCHER IN YOUR BULLPEN. 2 CLOSERS MAXIMUM ON THE MLB ROSTER. (ADDED 3/27: MUST CARRY AT LEAST 2 PLAYERS WHO CAN PLAY CATCHER AT EITHER THEIR PRIMARY OR SECONDARY ON THE MLB ROSTER). POSITION PLAYERS MUST BE PLAYED IN EITHER THEIR PRIMARY OR SECONDARY POSITIONS. FOR EXAMPLE IF AN OUTFIELDER DOES NOT HAVE 1B AS A SECONDARY POSITION THEN YOU MAY NOT PLAY HIM AT 1B. INJURIES AND EJECTIONS ARE ON! PLEASE PLAN ACCORDINGLY. EXCEPTIONS WILL BE MADE IN CASE OF INJURY AND YOU DO NOT HAVE ANYMORE PLAYERS WHO CAN FILL THAT SPOT. PLEASE BE SURE TO SHIFT PLAYERS AROUND IF NECESSARY TO FILL THE REQUIREMENTS IF AT ALL POSSIBLE.
21. THROWS FROM RF TO 1B ON A SINGLE: THIS IS ABSOLUTELY UNDER NO CIRCUMSTANCE ALLOWED. I UNDERSTAND THAT THIS IS SOMETHING THAT DOES OCCASIONALLY HAPPENS IN REAL LIFE, BUT IT IS VERY RARE. EVEN WITH THE FIELDER ARM STRENGTH SLIDER LOWERED IN THIS LEAGUE IT IS STILL JUST WAY TO EASY TO MAKE AN OUT ON THIS PLAY EVEN AGAINST SOME OF THE FASTEST GUYS IN THE LEAGUE. THAT SAID, IT IS ABSOLUTELY NOT ALLOWED, EVEN VS THE SLOWEST RUNNERS.
23. BALLPARKS: THE BALLPARKS PLAYED IN FOR LEAGUE PLAY MUST BE AT THE HOME TEAMS' HOME FIELD. YOU MAY NOT CHOOSE ANY OTHER BALLPARK FOR LEAGUE GAMES. RULE DOES NOT APPLY FOR LEAGUE PRACTICE GAMES THAT DO NOT COUNT IN THE STANDINGS.
24. SWITCHING PITCHERS OR BATTERS IN THE MIDDLE OF AT BATS: THERE SHOULD NOT BE ANY SWITCHING OF PITCHERS OR BATTERS IN THE MIDDLE OF AT BATS... REALLY ITS JUST NOT SIM. BUT, THERE WILL BE ONE ALLOWED PER GAME AFTER 1 PITCH AND THATS IT. LETS CALL THAT FIRST ONE A BRAIN FART GRACE PERIOD. THIS SHOULD ESPECIALLY NOT HAPPEN WITH PITCHING SINCE YOU ARE CONTROLLING THE PACE OF THE GAME. BATTERS, SAME GOES FOR YOU. YOU NOW HAVE THE ABILITY TO HIT DOWN ON THE DPAD TO CALL FOR TIME AND GET THE RIGHT GUY IN THERE BEFORE THE PITCHER CAN THROW HIS PITCH. SO IF THE PITCHER IS THROWING AT A QUICK PACE, USE THIS TO YOUR ADVANTAGE. IF SOMEBODY IS CAUGHT DOING THIS MORE THAN ONCE THE SAME GAME, OR DOING THIS IF 2 OR MORE PITCHES HAVE ALREADY BEEN THROWN, THE PITCHER MUST WALK THE BATTER. IF A BATTER DOES IT, HE MUST SACRIFICE HIMSELF AS AN AUTOMATIC OUT.
25. PLAYER SUSPENSIONS: If we determine a suspension is necessary, we will tell you which player, and how many games. From there, you must remove the player from your MLB roster and call up a replacement for the duration of the suspension. For example: John Doe scores from second on an infield hit/ground out and refuses to give the run back that game, we suspend his second highest rated position player for 3 games. You can always appeal a suspension, and we can look into it further. You make your case to us, after we have received any further information regarding the broken rule/s. During the appeal period (if allowed) you can continue to use that player. However, be warned that an appeal request can make for a longer suspension. If we find no reason uplift the suspension, and we think you are fighting the suspension for no good reason, we may tack on a number of games. So be warned, only appeal if you think you are 100% certain we will revert the suspension. Once you have played the required number of games without the player on your MLB roster, you may bring him back up to the MLB squad and use him as you wish.
*Note: Players serving a suspension may not be traded until the suspension is period is served.
26. ANALOG HITTING: THIS MAY BE A TOUCHY SUBJECT FOR SOME, BUT IT IS TO MY BELIEF (AMONG MANY OTHERS) THAT PURE ANALOG IS JUST TOO EASY TO HIT. THERE IS NO WAY TO TELL IF SOMEBODY IS USING PURE OR ZONE ANALOG, SO TO REMOVE ALL DOUBT ALL ANALOG WILL BE BANNED.
27. (SEASON 2 ADDITION)FEEDBACK: THERE ARE SOME PEOPLE WHO HAVE THEIR OWN PREFERENCES TO THIS. BUT PLEASE, WITH THE ANALOG BAN, WE REALLY NEED HAVE THE "SWING/PITCH INFO" TURNED TO ON! FOR THOSE OF YOU WHO REGULARLY HAVE IT TURNED TO OFF, IT IS A SIMPLE OPTION YOU CAN CHANGE ONCE THE GAME STARTS, AND IT WILL NOT AFFECT YOUR DEFAULT SETTINGS. (REMEMBER, THIS RULE IS TOTALLY SUBJECT TO THE GENTLEMANS AGREEMENT SO IF BOTH PLAYERS PREFER OFF,AND AGREE TO OFF, THEN BY ALL MEANS KEEP IT OFF FOR THAT GAME.)
28. THE FINAL RULE!!!! THIS IS A GAME AND LETS HAVE FUN AT IT. THAT IS WHAT IT IS ALL ABOUT. THE NO HITTERS, HOMERUNS, WALK OFFS, RIVALS. IF YOU CAN NOT HAVE FUN HERE. THEN THIS ISN'T THE LEAGUE FOR YOU. PLAY BALL
Last edited by DelThaFunkee on Wed May 21, 2014 7:10 pm; edited 24 times in total
Fri Jun 13, 2014 10:47 pm by Trashyman44
» Piffsburgh22
Fri Jun 13, 2014 10:45 pm by Trashyman44
» Waiting List
Sun Jun 08, 2014 2:08 am by Trashyman44
» Pinch hitter concerns...
Mon Jul 15, 2013 1:32 am by DelThaFunkee
» Junkies The Show 14 League Rules (Updated 5/21/14)
Mon Apr 01, 2013 10:21 pm by DelThaFunkee